While the game does come loaded with a massive roster and a serviceable story mode, King of Fighters XIV suffers in a vital area that matters the most. Yes, in case you haven’t heard: online is kind of a hit or miss.
Fortunately players won’t have to deal with latency issues for much longer as SNK's Yasuyuki Oda reports that a patch is on the way that should make the other game modes a more enjoyable experience.
Sure, it’s a significant improvement over the last release, but that’s not saying much. Whether you choose to play a ranked or unranked match, connections tend to feel like you’re playing underwater.
What’s interesting to note is that party play tends to run a lot smoother than the conventional online modes. It’s odd, really — especially since this mode was designed to support more players. One would expect the opposite effect to occur.
I am really impressed by the timeliness with which SNK is addressing such a critical issue. That says a great deal about their commitment to their product, and it will undoubtedly resonate with early adopters in the FGC.