Ubisoft's latest release, Ghost Recon Wildlands, is a decent game. The title's got plenty of reasons to continue playing it, but there are a few things that could make Ghost Recon Wildlands absolutely amazing.
Let the A.I. Drive
When you play the game solo, you're stick with three sorry excuses for teammates. To make matters worse, they don't know how to drive. You're stuck to driving the AI around, and while you can order them to shoot, they don't shoot at what you want — nor do they have your accuracy.
Importing Your Own Music
When you're riding around in vehicles in Bolivia, there's only one radio station. Plus, you'll find the DJ repeating himself time and again. You can mute the radio, sure, but then you're stuck driving around listening to your AI squadmates — which is a whole separate issue.
To give life to your AI squadmates, Ubi wrote in a few conversations to make them feel alive, but it fell short. Far short. As you play more and more you'll notice the AI repeat themselves, talking about torture methods or inane jokes. It was kind of alright the first time, but it gets old real fast. Unfortunately, there's no option to mute them like the car radio.
Let Us Hide Bodies
For a shooter than wants to portray itself as realistic, there's actually no way to move a dead body. You have to wait for it to disappear and if a cartel soldier happens to stumble by, you'll be hunted down. Frankly, for a team of Ghosts, you should be able to go about undetected — not go around hoping you get lucky.
Skip Cut-Scenes and Conversations
This should be a fairly straightfoward change in Ghost Recon Wildlands. Add the skip button for NPC conversations and a few of the unskippable cutscenes. Every time you fail a mission, you have to hear the same dialogue over and over again... a skip button will lessen the grief.
Changing the Time of Day
Playing during the night offers better tactical options. However, there's no way for you to change the clock speed. I can understand not having the option in cooperative multiplayer, but if you're playing on your own, what's the harm? A simple mechanic like Metal Gear Solid Phantom Pain's cigar would do wonders.
Optimize the Loot Collection
There's an interesting disconnect for resources and intel in cooperative multiplayer. When a player finds intel and collects it, your whole squad gets it. When you find any other resources or weapon, it only gets added to their inventory. Everyone in the squad has to take turns looting every single resource in the camp and collecting all the guns or accessories themselves.
Refine the UNIDAD
The UNIDAD are a nice touch in general, but they can become a nuisance fairly quickly. If you don't take the entire patrol or squad out quickly, you'll likely have 3 helicopters and 6 armored cars on you. Then, you either have to wait until you're no longer hunted to fast travel out or you have to kill the small army — which will have more and more troops on the way.
I'll use a single example here, but this can apply to many other missions. Say you're tailing a target and if you get spotted, it's mission over. You make progress for a considerable amount of time, but you end up getting caught. Well, let's just continue from the mission checkpoint that was only a minute or so back, right?
No, you can't because there actually was no checkpoint there — you're starting all over.
More mission checkpoints would have stopped more than a few alt+f4's.
Better Spawns for Co-op
Whenever you join a friends game or random lobby, you've got a bit of a way to travel and you don't have a car, or chopper, or anything really. What's worse, you can't parachute in either.
What would you change in Ghost Recon Wildlands to make it great?