Iron Galaxy has gone to great lengths to refine the online multiplayer experience in Killer Instinct. The advent of ranked leagues had proven to be one of the most welcome additions for devoted online competitors.
The monthly ladder ultimately proved to be a challenging component that helped many of the scene’s prominent players stay sharp in preparation throughout the tournament season. Although it can be said that Killer Instinct provides one of the more appealing online multiplayer models, players are now lobbying for some additional tweaks — more specifically, they consider the ranking system to be a little weak.
Yesterday, EVO 2016 Champion Hollywood Sleep conducted a short poll to gauge the community’s response with the current multiplayer model. According to the results, 86% voted in favor of a more difficult system.
Players also took the opportunity to offer some candid criticism on the current multiplayer structure.
It appears that Killer Instinct suffered from similar issues that once affected Street Fighter V where the matchmaking would incorrectly pair players from different skill levels.
Other points touched upon a request for an additional ranking tier since it's currently too easy to secure the Killer rank.
Before advancing to the next major tier, players must advance through two secondary ranks: Super and Ultra which can be likened to stripes on a belt.
Unlike Street Fighter V, players initially start off in a qualifying ladder where your performance will be slotted in the following three corresponding tiers:
The ladder in Street Fighter V is a bit more extensive. Players start off on Rookie level (think of this as the White level in taekwondo) and must qualify through the Ranking Mode and defeat opponents to reach hit the following tiers.
It wouldn't hurt to give some more range, although I suspect this was kind of an oversight when Killer Instinct was initially launched. At this point, the game is primarily being supported by a hardcore base of players and they don't take too kindly to the current system feeling so casual.
Moreover, the general consensus feel that Killer Instinct shouldn’t be so lenient when players lose subsequent matches. Unlike in Street Fighter V where you can de-rank from back-to-back losses, Killer Instinct keeps your current rank status intact. As a result, leveling up to Killer-tier is rather easy — assuming you’re able to put aside a few hours to reach the highly desired rank.
With any luck, the feedback will be taken into account and potentially implemented by Killer Instinct’s development team. There’s also a possibility that an additional mode targeted specifically for high-level players will materialize in the near future. PVP Live reached out to Iron Galaxy for a statement in regards to the community’s concerns but they could not be reached for a comment at this time.