During Microsoft's live stream, some of the Minecraft: Switch Edition developers have revealed further details about their coming title. The new edition of the sandbox builder will run at 60 frames per second, will be over 13 times bigger than the Wii U edition, and allows world transfers from your Wii U to your Nintendo Switch.
For comparison, the PlayStation Vita version of Minecraft ran at approximately 20 to 25 frames per second. It was playable, but not ideal for any title these days. The Switch's better hardware allows for the game to run smoothly at higher frames, but also allows for a much larger world size.
Drawing back to the Vita again as well as the Wii U edition, the max world size allowed was 864 x 864. On the other hand, Minecraft: Switch Edition looks to up that number by over 13 times, allowing for world size of 3072 x 3072.
That world size is classified as "medium" on PlayStation 4 and Xbox One, though both home consoles can be up to 5120 x 5120. Being able to run a medium world at a consistent 60 FPS on a technically-mobile console seems fairly impressive. However, we have no details on the performance of the game when it's off the Switch's dock.
In addition, the developers also stated that Minecraft: Switch Edition will be only "on par" with the January update, but will be "quickly caught up to the other versions after release."
Lastly, Microsoft shared that your previous worlds built on the Wii U can be transferred onto your Nintendo Switch, though the feature will not be available on launch. You may want to wait until the feature is added before transitioning over to the Switch.
You'll be able to play Minecraft: Switch Edition after its release on May 11.
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