One of the best parts about being a part of the Overwatch community is to see all of the awesome fan-made projects, art, stories, highlights, and more that they create. But what if there was a way to take that ingenuity and incorporate it into Overwatch itself through maps that players create? That's what some fans are asking for, especially now that Custom Games are live on Overwatch servers.
After all, that is the next logical step - even with all of the rule permutations, having user generated maps would truly make the game infinite in scope.
Overwatch Game Director Jeff Kaplan spoke on the subject on the Battle.net forums:
We are extremely open-minded about releasing a map editor for Overwatch someday. But because Overwatch was made with a brand new engine, this is not a small task or one which can happen any time soon. We have this on our long-term road map and believe heavily in user-made content. But there are many challenges ahead of us and it will be a very long road before our editor can be made available to the public.
While Kaplan does say it'll be a very long time before the map editor will be available to the public, it's integral to the game's longevity that it eventually is. Once user generated content comes to the game, Blizzard can even start incorporating popular user maps into the ladder, as with StarCraft II.
That'd be one way for us to get our in-game lore maps, after all - if Blizzard doesn't do it, players could potentially create their own through the use of an editor. Also consider: many of today's top esports titles spun out of older ones, such as the original Defense of the Ancients through WarCraft 3, or Counter-Strike through a Half-Life mod. You never know what players will create - it could be the game we're all playing 15 years from now.
Check out our YouTube channel to see how players are reacting to the new assault maps: