D.Va's Defense Matrix in Overwatch remains to be one of the most powerful utility abilities — consistently used to clutch-cancel enemy ultimates. The ability, however, isn't perfect. Projectiles aren't eaten by Defense Matrix immediately as they're shot out.
Instead, some abilities and attacks are allowed to travel a short distance before they're negated by the D.Va's utility. Players can drop Zarya's Graviton Surge and Mei's Blizzard right at their feet while Defense Matrix is active and they'll still activate as normal.
Overwatch's principal designer, Geoff Goodman, stated on the Battle.net forums that they already have plans to buff Defense Matrix to kill abilities and attacks right as they come out of the muzzle.
"There is a change coming to defense matrix next patch that you guys might be interested in," Goodman said. "Currently on live, defense matrix won't block shots until they are a very small distance away from the muzzle of the gun that shot them. Generally speaking players won't notice this effect, but it matters a lot in certain situations, such as blocking an ally from getting killed by a Roadhog hook combo."
"Next patch the plan is to remove this minimum distance so the projectiles are killed directly out of the muzzle. This means it should be possible to save an ally from a Roadhog hook by covering them with your defense matrix, which doesn't work on live right now."
While this would classically be seen as a fix, the change to D.Va's Defense Matrix will ultimately buff her utility as Overwatch players will no longer be able to abuse the short distance next patch.
Gregory 'leeks' Ibanez once upon a time played Counter-Strike: Global Offensive semi-professionally under multiple organizations. He sticks to AWPing in CS because he's known around the office as literally the worst Widowmaker in Overwatch...