Overwatch's Elimination game type has been a popular addition to the Arcade in Overwatch - so much so that it's the most played game in the arcade by a sizable margin.
It should overjoy players then, that draws are being addressed in the mode. Draws typically happen in Elimination when players decide to flee their opponent and turtle, so that neither team wins:
Also, coming soon... we are redoing the "sudden death" mechanic in elimination to prevent fleeing and turtling and reduce the number of draws. More info on that will be revealed soon.
In addition to that, Jeff Kaplan says that options for health packs are coming to Elimination Custom Games to test out what it would be like for the mode to include them.
"We tried the mode with health packs originally and it caused a lot of fleeing behavior that felt contrary to what elimination is all about," Kaplan said. "We tried having them on fast respawn, slow respawn, as well as no respawn, but it always felt like the health packs were too much of a primary gameplay driver rather than the pure combat which feels like what the mode should be focused on. With that said, we plan to add health pack options to Custom Game so that you can enable them for elimination modes. If we see that the community is playing a high amount of elimination Custom Games with those health packs enabled, we'll reconsider our stance."
While this could indeed help players turtle more, and even lead to more draws, the new mechanics for draws and sudden death in Elimination could counteract them.
One possible solution is having player's health slowly drain once the clock runs out, so that players won't be able to keep themselves alive indefinitely. This would make it so turtling players that insist on running will eventually just die on their own.
What do you think the Overwatch team's solution to draws will be? Let us know in the comments.
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