The video showed three difficulty options, as well as three other gameplay modes. Once the action begins, players can take on CPU-opponents while holding JoyCons in a Hadoken-style grip.
As the demonstrator revealed, you’ll also be able to perform Dragon Punch moves by extending your arm upward. And by waving both JoyCons from left to right, you’ll can launch a Hurricane Kick, good for when multiple enemies show up at once. You’ll also be able to create combo multipliers and your performance is rated based on stage completion time.
The presentation from CapcomTV can be seen here:
Judging by the footage, Way of the Hado looks like an interesting feature to include in a Street Fighter game, to say the least. Of course, there’s still no word when Ultra Street Fighter II will make it’s debut on Nintendo Switch. Hopefully we won’t be waiting too long for new details.