Call of Duty Vanguard Beta Extended Until September 22nd

According to a recent statement from the game’s official Twitter account, the beta session for Call of Duty: Vanguard has been extended from September 20 to September 22. This will give gamers additional time with the game’s early build, which was released on September 16 after a two-day PlayStation-exclusive beta in late August and a second PlayStation early access window earlier this month.

On November 5, Call of Duty: Vanguard will be released in its entirety, making it the eighteenth mainstream game in the generation-spanning military shooter series. Players will have another opportunity to engage in World War II-era fighting and storytelling in this entry.

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The game will be divided into four major modes, as is customary for the series: Campaign, Multiplayer, Zombies, and the more recent Warzone, which is a now-traditional combination with the franchise’s free-to-play battle royale. Anyone who pre-ordered the game may participate in the ongoing multiplayer beta build, which provides the game’s creators with valuable input and data.

Despite reports of hacking in the Vanguard beta, the Call of Duty Twitter account just announced that the early access period would be extended for another two days. This extension is available to players across all platforms, guaranteeing that the cross-play game’s lobbies remain filled until the beta ends on Wednesday at 10 p.m. PT. This also implies that anyone who hasn’t pre-ordered the game yet may do so before the deadline to try out the multiplayer. Regardless of whether version of the game is purchased, beta access will be provided.

While neither Sledgehammer Games nor Activision have said why the early access period is being extended, it’s conceivable that the devs are seeking for further information before the game’s formal release. Vanguard is currently afflicted by visibility and audio difficulties, and more flaws and performance concerns may emerge as users test the game’s early versions. Sledgehammer Games could more successfully iron out these issues if they received more input.

Another reason for the delay might be to encourage gamers who are on the fence about the game to pre-order it since a more extended beta period equals more prospective consumers. With this being the eighteenth Call of Duty game and the sixth to take place during WWII, franchise fatigue may be setting in for some fans.

If this is true, providing additional “free” material to gamers ahead of the release date may help boost sales. The game will almost certainly do well anyway, so ideally, this prolonged testing time will give Sledgehammer Games and consumers the most accurate information possible.

Christian Allen Tandoc
Christian Allen Tandoc is a frantic writer, blogger, and ghostwriter. He quit his office job as an Applications Engineer for the love of writing. When he’s not working, he’s either playing with his PS4 or his 1-year old daughter.

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