Hyrule Warriors: Age of Calamity Uses Same Hyrule Map From Breath of the Wild

Hyrule Warriors: Age of Calamity is slowly turning into a true Breath of the Wild prequel, as it has been revealed during today’s Nintendo Treehouse Live event that the upcoming title will be using the same map from BOTW along with other features you may find familiar.

The development of Breath of the Wild meant that Nintendo had to take a few risks, given the fact that it meant making some changes to the unfailing formula implemented in the other Legend of Zelda titles.

Fortunately for Nintendo, the game was a huge hit, so much so that some fans would even go so far as to call it their favorite Zelda game or the best one they’ve played so far. That’s really saying something, given how there are so many installments in the Legend of Zelda franchise, each being awesome in their own ways.

Due to its success, a lot of players have been looking forward to more content set in Breath of the Wild’s timeline. Nintendo decided to indulge the fans by creating a whole sequel for the game instead of just a simple DLC pack.

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A few months ago, fans were scouring the internet and nitpicked Nintendo Direct live streams for news and updates regarding a possible Breath of the Wild sequel. Instead, they were met with Hyrule Warriors: Age of Calamity, much to everyone’s pleasant surprise.

That being said, Age of Calamity will remain different from the original Hyrule Warriors game. Even though the hack-and-slash mechanics and the ability to choose multiple playable characters will remain, Nintendo has made sure that it will be a prequel to Breath of Wild.

Excited fans were able to get a closer look at the upcoming Legend of Zelda installment today during the Nintendo Treehouse live stream. The event revealed that familiar features from Breath of the Wild will be present in Age of Calamity, as it turns away from its Hyrule Warriors predecessor in more ways than one.

For one thing, Breath of the Wild and Age of Calamity will have the same Hyrule map. Even though the map will contain new and improved graphics and animations, it still contains the same familiar locations.

In addition to that, players will be able to make trips to a blacksmith to upgrade weapons. The great news is that this time around, Link’s weapons, along with the other Champion’s, will not break.

Just like the sequel, cooking and resources will continue to be a huge part of Age of Calamity. Not only will these resources be used to upgrade and improve weapons, but they can be used to gain access to new areas as well.

When it comes to the cooking aspect though, the Treehouse livestream hosts revealed that different characters will have their own favorite dishes in the prequel title, so finding out and collecting the different recipes should be a fun event.

The rune system from Breath of the Wild, such as Stasis and Magnesis, will also be included in Age of Calamity. Also, it appears that each playable character, like Urbosa and Purah, will be able to take advantage of these runes to help them in battle.

Aletheia
Cat and literature-lover. I play RPG games when I have the time.

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