Sword of the Necromancer is Pushed Back Until January 2021

2020 has been a host of video game delays, and it appears that Sword of the Necromancer is now one of its victims. Developer Grimorio of Games and publisher JanduSoft have confirmed that the release date of the dungeon-crawler action RPG will be slightly pushed back.

This would mean that Sword of the Necromancer has been delayed twice now, as the game was supposed to be launched last December 10. The unfortunate news was announced on its Kickstarter page.

According to the developer, the game was pushed back due to the fact that CD Projekt Red’s Cyberpunk 2077 was also delayed to that same date, which would mean that attention won’t be spared on Sword of the Necromancer’s release.

Even though both games have different targets in mind, releasing on December 10 still wouldn’t benefit Grimorio of Games and JanduSoft because streamers and the media will all be focusing on CD Projekt Red’s release.

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Sword of the Necromancer isn’t the only victim of this too — in fact, several titles have been delayed already just to stay as far away as possible from Cyberpunk’s launch. That being said, it appears that Cyberpunk 2077 isn’t the only reason for its delay.

While Grimorio of Games wanted to possibly launch Sword of the Necromancer a week after December 10 to avoid the Cyberpunk 2077 hype, the developer encountered issues when it tried to get the game approved for the Nintendo Switch.

The certification for the PlayStation 4 and Xbox One were given seamlessly and with no extra effort on the developer’s part. Unfortunately, the same thing can’t be said for the Nintendo Switch certification.

The problem, according to the developer, was that “the game’s screen appreared cut when forcing the game to be displayed with a 480p resolution on a 1080p screen.” While it appeared to be a minor issue, Nintendo required the developers to fix it first before the game would get approved. As such, Grimorio of Games had to fix the problem and then redo the whole certification process.

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Sword of the Necromancer is best described as a dungeon crawler that has rogue-like elements. Players will control the character Tama, who has the ability to revive enemies and turn them into allies by using the mystical yet forbidden powers of the Sword of the Necromancer.

Tama has one goal in mind, and that is to fight their way to the depths of the dungeons in order to obtain enough soul power to revive Koko. If Tama gets defeated by the various enemies before they get the chance to bring back Koko from the dead, then they will lose all their equipped items along with the monsters they’ve turned into allies. On the bright side, they will still have half of the level they were able to reach during the run.

Tama is capable of using all kinds of weapons and items to assist them during battle. As expected of an action-RPG, Tama can also level up their stats through fighting, as well as the summoned monsters who fight with them.

Sword of the Necromancer’s new release date is now January 28, 2021, and it’s set to launch on PC, Xbox One, PlayStation 4, and Nintendo Switch.

Aletheia
Cat and literature-lover. I play RPG games when I have the time.
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