Developer Jelle Booij released the indie restaurant simulator game TasteMaker in Steam Early Access recently. The game was able to reach the radar of gamers who enjoy tycoon titles due to Reddit users posting about its release on the online forum.
TasteMaker has a charming appeal to it; it has a cute art style and the Early Access version already has a bunch of features available for players to enjoy. So far, the title was able to receive positive reviews, with a few constructive criticisms here and there. A lot of gamers understand its appeal and definitely see that it could turn into an incredible game. For now, though, TasteMaker has a lot of room for improvement, but this doesn’t make it any less enjoyable to play.
If someone binge-plays the game, it would probably only take around 4 to 5 hours of consistent playtime. The game offers players the chance to expand upon their very own restaurant, with an extensive plot of land and different areas to upgrade, including a dining area, a kitchen, and bathrooms.
As it is right now, TasteMaker has a pretty basic menu of food available. For instance, there’s wine, pizzas, and fries for customers to order and consume. However, the restaurant simulator has a unique resource management element that really makes TasteMaker’s gameplay a solid one. Although, this is only notable once the restaurant has already been expanded upon.
Players can freely decorate and upgrade their restaurants with fancy tables and other furniture. They can even add fish tanks to add some interesting features to the room, as well as fancy wallpaper and floor coverings. According to TasteMaker’s official Steam listing, the way players decorate their restaurant can also affect the customers’ mood. So definitely try to make the area as neat and presentable as possible to keep customers happy or content at the very least.
TasteMaker offers simple and easy-to-understand building mechanics. As such, players won’t have a hard time upgrading their restaurants. They can add a second floor to expand the space, or perhaps add in another room for the kitchen where they can keep ingredients and other cooking necessities.
Players need to prioritize the addition of bathroom stalls and toilets as well. It’s an interesting feature, but customers can excrete their waste on the restaurant floor if they can’t find a bathroom. Not only that, players have to ensure that their restaurant is in tip-top shape. If the place is dirty, it could get infested with rats!
Most of the time, the enjoyment gamers feel when playing TasteMaker—and other titles similar to it—stem from the fact that it’s satisfying and fun to watch their restaurant grow into a massive company buzzing with customers.
It’s easy to see that TasteMaker has the potential to grow and become a big restaurant simulator in the industry. Hopefully developer Jelle Booij will keep expanding the game, keeping the fans’ suggestions in mind, and including more options for the best possible gaming experience.