Elden Rings Producer Says Game Now In Final Development Stage

Elden Ring is in its last phases of development, according to producer Yasuhiro Kitao, implying that the highly anticipated RPG will be released in early 2022 as planned. FromSoftware’s newest role-playing title, which was shown more than two years ago at E3, has remained shrouded in mystery for quite some time. Elden Ring, thankfully, made a comeback at Summer Game Fest 2021, with FromSoftware and publisher Bandai Namco releasing a gameplay trailer and release date.

In the months afterward, a flood of information has flooded the internet, covering everything from open-world exploration and gameplay to character customization and story-related complexities. Of course, the team at FromSoftware is keeping a few important details under wraps, ensuring that when the RPG is released in January, gamers will have enough to explore. And, despite fears that Elden Ring may be delayed, there is reason to believe it will be delivered on time in 2022.


Over the weekend, at the Famitsu x Dengeki Autumn Game Day live stream, FromSoftware Producer Yasuhiro Kitao reportedly revealed the following (via PCGamesN): “We’re in the last stages of work [on Elden Ring], and we’re progressing softly.” Kitao’s words, which were reported in a Famitsu report, were translated by Reddit user MysteriousBloke, who added that the developer also assured fans FromSoftware wants to “meet [their] expectations.”

Of course, Yasuhiro Kitao’s statement does not rule out the prospect of an Elden Ring delay. A variety of events might occur over the next several months that require the studio and publisher to alter their release plans. Nonetheless, the producer’s remark implies that production is proceeding as planned.


Elden Ring’s huge open-world, known as the Lands Between, was created in collaboration with renowned fantasy novelist George R.R. Martin and is brimming with mythology and a rich past that should be well worth investigating. FromSoftware began development on the project some years ago, creating an adventure that was both familiar and unique to its previous projects.

Fans may at least anticipate something similar to the meticulously crafted experiences seen in games like Dark Souls, Bloodborne, and, most recently, Sekiro: Shadows Die Twice.

Christian Allen Tandoc
Christian Allen Tandoc
Christian Allen Tandoc is a frantic writer, blogger, and ghostwriter. He quit his office job as an Applications Engineer for the love of writing. When he’s not working, he’s either playing with his PS4 or his 1-year old daughter.

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