Alongside Update 1.07 and Season Two of the Faction War, the Centurion charges into For Honor with no less fury than you’d expect. With a number of unblockable moves, the Centurion can pierce through his opponent’s defenses and find creative ways to throw them off. Furthermore, the new Knight class has the ability to finish any attack chain with an unblockable heavy attack.
Here are some tips on playing For Honor’s Centurion, as well as several tricks you should learn to master the new class.
Unfortunately, the Centurion does not have many great openers to lead into greater chains. You can start off the fight with Eagle’s Fury, which has similar attack animations as the Peacekeeper’s lunging overhead attack.
Most of the time you’ll have to counter your opponent or open them up with a guard break or feint. If you feint one of your heavy attacks, you can follow up with a charged heavy attack which can lead to a guaranteed guard break or jab combo.
Unfortunately, For Honor’s Centurion is heavily momentum-based. Most of your greatest attacks are at the end of moveset chains or are mixups from other chains. Try to end your chains with a heavy attack to abuse Imperial Might.
On any hit or blocked heavy attack with Imperial Might you can get guaranteed to follow up damage with light attacks or a guard break chain.
One of your best counter-abilities is the Parry Counter and you should use this move as much as you can. In other classes, you can generally get a free guard break off of a parried heavy attack. However, with the Centurion you can parry any attack, light or heavy, for a guaranteed guard break. There’s an extremely small window for your opponent to counter out of your Parry Counter.
As for choosing your Centurion’s skills, there are a couple of routes you can take, one for Dominion and one for every other game mode.
- Tier 1: Body Count
- Tier 2: Inspire
- Tier 3: Pugio
- Tier 4: Phalanx or Catapult
With this build you should generally stay around the soldier-infested objective. You can continue to farm the infantry as players contest the other two points. However, whenever anyone tries to attack your point you’ll often be able to hold your own. The Centurion plays extremely well when he’s not the one focused with an enemy’s guard stance, so take advantage of your numbers.
Phalanx should come in extremely clutch for any sudden-death situation.
- Tier 1: Bounty Hunter
- Tier 2: Haymaker
- Tier 3: Second Wind
- Tier 4: Phalanx
Assuming you earn your tier two skill, you’ll begin pumping out much more damage naturally. The Centurion has many moveset options that revolve around quick jabs and kicks that normally do no damage. However, when you have Haymaker unlocked, you will be doing light attack equivalent damage on each of those moves.
Phalanx in Elimination and Skirmish can be used at the start of rounds for a free shield to all teammates.
For Honor’s Centurion is currently available for Season Pass holders and will be available for purchase for standard players on May 23.