You know about the fate of “Marvel’s Avengers,” and the game turned out poorly. Recently, Virtosu Cezar, the former creative director at Virtuos and who helped develop this game, has apologized for how it ended up, citing a “challenging production” for it not becoming what it could have been. What a humble move from Cezar.
Cezar spoke to Edge Magazine, and though he did not delve much into the problems that led to the decision to end the development of “Marvel’s Avengers” just a little over two years after its launch, he apologized for it.
“It was a challenging production, let’s say,” Virtosu said. “I apologize for that.”
He left Virtuos in 2020 for Hexworks, and the former creative director of support is now working on “The Lords of the Fallen,” which is the reboot of 2014’s “Lords of the Fallen” that got its first gameplay trailer during The Game Awards 2022.
Gradual shutting down
To review, active development for “Marvel’s Avengers” has ended for the live-service game. This September 30, support will be discontinued, the same day digital purchases of this title will also no longer be available.
The last content update for the game was Update 2.7, adding the Cloning Lab Omega-Level Threat and the Winter Soldier. The update also confirmed that Spider-Man would stay as a PlayStation exclusive.
This March 31st, Update 2.8 will arrive, but this will only be a balance update. The gradual shutting down of “Marvel’s Avengers” will continue. After March 31st, the cosmetics marketplace will be turned off, and gamers can no longer purchase credits. However, they can convert leftover credits to in-game resources, and all cosmetics will be free for all players.
‘Unrewarding’
Media outlets that reviewed “Marvel’s Avengers,” such as IGN, called the game one of Electronic Entertainment Expo 2019’s biggest disappointments, and it did not get much better from there for such a highly anticipated game.
IGN said there was a lot to love in the game, especially the campaign. However, “the whole package just never came together.”
The IGN review of “Marvel’s Avengers” said it “has a fun and endearing superhero campaign, but it’s tied to a loot-based post-game that’s so repetitive and unrewarding that it gave me little reason to want to keep playing.”
Avid gamers hope that the upcoming games of Marvel, including “Spider-Man 2” and “Wolverine” by Insomniac, as well as the upcoming game set in the Second World War-era Paris featuring Captain America and Black Panther by Skydance New Media and Amy Hennig, would fare better.
Launched in 2020, “Marvel’s Avengers” is an action-adventure brawler game based on Marvel Comics’ “Avengers,” but mainly inspired by the Marvel Cinematic Universe.
The game’s storyline follows Inhuman teenager Kamala Khan who gains superpowers during A-Day, the celebratory day for the Avengers. However, it ends in tragedy following a terrorist attack. The Avengers are then blamed for the disaster, so they disband and allow the science corporation A.I.M. to take their position. Five years after, when A.I.M. threatens to wipe out all Inhuman individuals, Khan embarks on a quest to reassemble the superhero team and combat this new enemy.
“Marvel’s Avengers” is played from a third-person perspective, and has both single-player and multiplayer modes. It also features an online co-op mode where players can independently assemble a team of heroes.