Cyberpunk 2077 Player Finds Incomplete Sections of Night City

Players traversing the open world of Cyberpunk 2077 have discovered an incomplete section of the map that sends their characters falling into an endless abyss. Because of the impressive scale of most open-world games, places like this are almost inescapable especially in the months right after a game’s launch.

It’s almost improbable for the development team and testers to check every single spot in Night City right before it is released to the public, but the massive count of players in such a famous game can do that in spades and uncover issues that can easily be fixed in a patch.

Obviously, CD Projekt Red has a lot more to worry about when it comes to fixing its latest game. Cyberpunk 2077 was released in a chaotic state on its targeted console system, the Xbox One and PlayStation 4.

Uhh… I think the devs forgot something from cyberpunkgame

Players have reported the game crashing on the dashboard, filled with bugs, and freezing. However, the newer consoles and PC can power through these problems to a degree, but the issues on the last-gen consoles are so dominant that Sony has even taken the game out of its digital store and other vendors are offering refunds for players who regret getting the game.

So, while the now-popular Night City hole to oblivion – as revealed by players like BurritoGlasses on Reddit – is a problem, it might not be the top priority for the development team for a while. In a clip highlighting the location, Burrito Glasses shows the gap, which is situated in a deep corner of Santo Domingo.

The player loaded the game a few times and went to the area on several save files, but the whole was always there which takes the player under the city for a brief glimpse at how a developer sees the open world before dying, hitting the load screen and warping right back to where the blank space is.

One of the things that players observed about Night City that differs from some modern open-world games is its lack of invisible walls and barriers. With the multiple movement abilities, players obtain throughout the game, traversing above and beyond where the game intends is a simple matter.

Once there, players can witness all kinds of spots that were left incomplete in the released game. It’s not that bad as a giant empty space in the ground, but finding the reality-ending edges of Night City is an interesting way to spend one’s time once the main campaign is in the rearview mirror.

Christian Allen Tandoc
Christian Allen Tandoc is a frantic writer, blogger, and ghostwriter. He quit his office job as an Applications Engineer for the love of writing. When he’s not working, he’s either playing with his PS4 or his 1-year old daughter.
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