Game Science’s New Black Myth: Wukong development films show off some of the game’s huge monsters as well as some amusing behind-the-scenes production situations. Game Science released a demo clip for their new action-adventure game Black Myth: Wukong last year, and it rapidly attracted a following of potential gamers. However, this year, there has been little information revealed since no gameplay has been displayed since February 2021.
What is known about the game is that it is being developed by a small team in China utilizing Unreal Engine 4. Black Myth: Wukong is based on the mythology of Sun Wukong from Journey to the West, and it draws inspiration from both current action games and the well-known myth. The production team is made up of former Tencent AAA talent, with the goal of creating a unique single-player experience set in the magical realms of Chinese mythology.
Another teaser, chronicling the funnier aspects during game development.
Using abilities to turn a tiger into a kitten pic.twitter.com/TMT0rsHAIo
— Daniel Ahmad (@ZhugeEX) August 19, 2021
New, dev diary-style footage of Black Myth: Wukong is shown in a sequence of tweets by analyst Daniel Ahmad. Some of these include behind-the-scenes footage and items that were first shown in the gameplay teaser.
The films were published on the one-year anniversary of the game’s reveal, according to Ahmad. Though the clip is plainly unfinished, it gives a peek of some of the enemies Wukong would face on his westward trek, including one that depicts a massive monster wielding other bosses as weapons to bash the player character in a test setting.
Another one of the teaser videos.
The final trailer will be released later today pic.twitter.com/W183x1zqXU
— Daniel Ahmad (@ZhugeEX) August 19, 2021
One of the teaser films, according to Ahmad, shows a possible production shift from Unreal Engine 4 to Unreal Engine 5, which would be a big move if true. Ahmad also mentions that the new trailer for Black Myth: Wukong will be out tonight, August 19, at 7 p.m. PDT/10 p.m. EDT, so you won’t have to wait long to see how the game has evolved.
Black Myth: Wukong is the first installment of a planned trilogy, according to Game Science. The developer is drawing directly from 2018’s God of War, which was designed to seem as a single continuous camera view from beginning to end. It also looks to adopt a Souls-style approach to combat, with parrying and mobility playing a big role in day-to-day gameplay.
Also the Game Science studio plans to celebrate the anniversary of the trailer today.
It just uploaded a teaser video of a WIP build and will release more content through the rest of the day.
Could be hinting at UE5 upgrade? pic.twitter.com/KPzZk4vJaM
— Daniel Ahmad (@ZhugeEX) August 19, 2021
With any chance, Game Science will shorten or shift Black Myth: Wukong’s release date, which is presently set for 2023, in a new teaser. The initial video served as a recruiting tool for the game’s development team, so it’ll be fascinating to see how much progress has been made since last year’s presentation.