Since its debut, Assassin’s Creed Odyssey has steadily evolved with live events and new monsters to battle. These events and tests maintain the Grecian world’s sense of risk, but the most surprising and exciting new additions have been a smattering of new quests.
The latest “Lost Tales of Greece”—of which two have already been published, with more on the way—aren’t dazzling, but they’ve given plenty of memorable moments. The first two missions dealt with silly stage productions and enigmatic (and possibly mystical) divine intervention. They’re stories that add meaning to the universe and history rather than just slapping a cyclops on a map.
The Show Must Go On
“The Show Must Go On,” the first Lost Tale, was released on November 1st. Thespis’ efforts to write a play about King Leonidas are the subject of the play. Kassandra (or Alexios) must procure wine for the crowd as well as locate Thespis’ lost performers.
It should have been a straightforward fetch search, but there are some stupid choices you can make that will ruin Thespis’ efforts if you want to. Is it worth it to help a shy but talented actor back to the stage, or would you merely employ the stout mercenary who is extorting him for money? A fearsome general is required for the game, and either will suffice.
There’s also a riddle sequence in which you have to figure out who the actual actor is among a group of cultists who have all adopted the same name. You might find him, or you might not. The show must go on in any case.
These small chances to influence the quest’s result are enjoyable, but the true pleasure comes from seeing Kassandra play her grandfather Leonidas. Thespis’ script is riddled with inaccuracies and embellishments, so while you’re on stage, you may deviate from it for something more true. The search allows you to roleplay and see the weird side of ancient art, whether you create a masterpiece or a bumbling flop.
A Divine Intervention
The second quest, “A Divine Intervention,” compares well with this. Kassandra is sent on a series of missions by a mystery individual, including an examination to determine if Apollo or Poseidon is the most dangerous deity. In the first, you must dispatch some rabid lions, while in the second, you assist a pirate in dealing with mercenaries destroying a settlement.
Each quest has both aggressive and nonviolent options that, though straightforward, allow for some roleplaying. The quest-giver gets more enigmatic as you progress, and he seems to know a lot about you. Is it just that she’s intelligent and wealthy, or is there something more divine at work? It all comes to a head with a resolution that allows you to flesh out your character’s interaction with myth and the gods.
The Lost Tales of Greece don’t change the landscape drastically or introduce new places to explore, but they allow players to interact with more aspects of Greek culture, such as theater and religion. They aren’t long, but they are more substantial than fans had expected. You should probably try them out if you’re running out of cultists to destroy or beasts to fight.