ZeniMax Online Studios, the ZeniMax subsidiary responsible for Elder Scrolls Online, has taken to Twitter to reveal tons of job openings in the company for hopeful designers, engineers, artists, and more. The developers encouraged followers to check their website to look through the different positions available for the popular hit MMO set in the sprawling region of Tamriel along with “multiple unannounced projects.”
The jobs available form quite the collection, ranging from producers to animators and artists, designers, and various kinds of engineers. It appears the hiring flurry for new projects has not stopped since October, when ZeniMax Online Studios revealed it was developing a new AAA game, although with such a wide range of job openings on the list it is still hard to get a sense of what that new game, or any of the other undertakings ZeniMax hinted at, might look like. Several of the jobs available are for positions on the Elder Scrolls Online team as well such as senior writer, monetization designer, and combat designer.
ZeniMax Online Studios is not the only developer currently hiring, though at 50 job openings it does seem to have the most positions available at the moment. Other development studios under the ZeniMax umbrella including id Software, Arkane, and Bethesda, all have job openings for QA managers, programmers, and more listed on the website, implying huge plans for the different teams following ZeniMax’s $7.5 billion purchase by Microsoft last 2020.
Whether these plans will result in an oversupply of Microsoft-exclusive games for Xbox Game Pass from these popular studios remains to be seen, but some fans are suspicious. With an expansive list of Xbox exclusives already confirmed for this year, many Fallout, Doom, and Elder Scrolls fans are eagerly waiting to see what the possible results of the ZeniMax acquisition will be.
— ZeniMax Online Studios (is hiring!) (@ZeniMax_Online) February 11, 2021
Xbox Game Pass is giving extremely famous with players and fans, but Microsoft will possibly feel pressure to keep giving new and probably exclusive games on the service, lest they begin seeing diminishing returns.
However, Microsoft has confirmed that it will recognize any exclusivity deals made by the companies before the procurement, including Bethesda’s Ghostwire: Tokyo and Deathloop, which will be exclusive to the PlayStation 5 for a year following their launch later this year.
Elsewhere, James Gwertzman, Head of Cloud Gaming for Microsoft revealed that he, at least, did not feel that exclusivity was the solution, so the probability remains that the dominant winds might be changing.