COVID-19 has once again caused another much-anticipated game, Sky: Children of the Light, to be pushed back. Since the start of the pandemic and lockdown, Thatgamecompany has taken every possible measure to ensure the safety of all team members.
Since they are a small indie studio, it’s quite understandable that they would encounter many development challenges while working remotely. On their website, the studio has written down a statement-slash-apology for any disappointment this announcement may have caused.
“The good news is that we’re close to being in the final stretch to deliver Sky to Nintendo Switch players. Unfortunately, the bad news is that due to the remote slowdown of work during COVID and our utmost priority to protect our team’s health, we’ve had to push back Sky’s release on Nintendo Switch by a few months into 2021. In the meantime, we have also decided to hire more staff to help us with this console release as well.
We apologize if we’ve disappointed any fans, as we work remotely to release Sky for Nintendo Switch a few months later than expected.”
Sky: Children of the Light was initially an iOS game, and was only released to Android earlier this year. It became such a popular game that it was even reported that it had over 20 million downloads during its first year alone.
This very wholesome game has you going on adventures to find fallen stars and then restore them via the power of hope. This announcement is understandably disappointing, however, we have to give Thatgamecompany some credit.
They were able to do so much during the lockdown e.g. “released Sky on Android, managed a live game and launched two new adventure seasons.” For now, while we wait for this Switch port to be released, Sky: Children of the Light can be downloaded on both iOS and Android.