Riot Games has been working really hard to expand the scope and reach of its highly-popular MOBA game League of Legends. The most recent result of the studio’s efforts is the creation of League of Legends: Wild Rift, a unique version of the multiplayer battle arena built specifically for consoles and mobile devices.
The developers behind the title have only recently announced that it will be advanced to an open beta. Following that announcement, the European release for League of Legends: Wild Rift was delayed until December, while US fans will have to wait until the spring of 2021 before they can try out the game.
Despite the fact that League of Legends now has a multitude of competitors, it has remained on top of the online battle arena genre all while constantly evolving and improving the fans’ gameplay experience.
Accessibility and player satisfaction are what Riot wants to deliver to the table by bringing Summoner’s Rift to not only mobile platforms but to consoles as well. After all, not every gamer has a PC, as some prefer to play on their handier devices.
That being said, Wild Rift will have significant differences compared to the original PC version of League of Legends. However, the mobile title will still stand by the spirit of the initial game.
For one thing, players will have to control the champions by using touchscreens and/or controllers as opposed to the usual mouse and keyboard combo. As a result, Riot Games decided that many characters from the impressive 145-champion roster will not be a good fit for Wild Rift, as these characters are highly focused on accuracy.
Because of this, Riot began Wild Rift’s beta by only releasing 40 champions. Now, these champions were chosen with popularity and user-friendliness in mind.
In addition to the UI changes made to League of Legends: Wild Rift, the map size was decreased as well as the level cap. These changes were made so that a match will take place at a faster pace, unlike the usual 20-minute battles that take place in the PC version.
It’s no secret that Riot has attempted numerous times to change League of Legends to a much-shorter format, which has resulted in the previous addition of alternate game modes. In fact, we wouldn’t be surprised if these experimental stages paved the way to the creation of League of Legends: Wild Rift.
Even though Riot Games is planning to eventually release the full game on a global scale, the open beta will only be available to selected countries at first. More specifically, the eastern servers will be the ones to first enjoy Wild Rift’s open beta, including Indonesia, Japan, Malaysia, the Philippines, Singapore, South Korea, and Thailand.
We’re not entirely surprised by this list of countries though, given the fact that League of Legends: Wild Rift’s closed beta was previously restricted to only a few regions as well.
That being said, the upcoming mobile title will eventually be released to the West, starting with Europe, the Middle East, and Russia this December 2020. Then, as mentioned, the game will make its way to the US by 2021.