Ubisoft Promises Fix for Hyper Scape Season 2’s Major Problems

Ubisoft is preparing for Hyper Scape’s Season 2 by attempting to repair the game’s multiple issues that players have been clamoring about since the release of the game. The free-to-play first-person shooter battle royale game was launched during this summer and has received mixed reviews.

Hyper Scape is Ubisoft’s entry into the free-to-play battle royale genre has initially gone well with its debut for the PC. Despite this, the game didn’t perform well on consoles because of players across all platforms complaining about various problems, most of which is about balance. Fortunately, the developers seem to have been listening to players’ concerns and are trying to fix them before releasing the game’s second season.

A few days ago, Ubisoft released an exhaustive list of all the improvements they will be implementing for the game’s season 2. According to player feedback, the developers decided to focus on five particular elements – game modes, player goals, combat comfort, crossplay, and onboarding. For the devs to implement these improvements to their maximum potential, Ubisoft is reorganizing itself into a cell-based format resembling the Rainbow Six Siege development team.

Every cell will be purely focused on one of the five elements of gameplay being targeted for season 2. To exhibit some of the major improvements and to show a few new weapons and skins, the developers unveiled a new gameplay trailer next to this announcement.

Most of the changes shown in the trailer imply that Ubisoft looks like it has put in a lot of effort in Hyper Scape and wants it to become more successful and last for years. While their target seems to focus more on gameplay balance, it is obvious that they want to diversify its content and set long term goals for their players.

Their overall goal is to attract new players to the game, allow them to grow skill-wise, and keep them invested by providing new challenges, weapons, items, and updates. The development team should be commended for trying to make Hyper Scape the great game it’s supposed to be.

The communication between player and developer has been the best its ever been and its nice to see a company listen to complaints and put them into consideration, especially since Hyper Scape is a free-to-play game.

Not only are the biggest problems of the game being addressed, but it also looks like the devs are taking their jobs seriously by creating a new development plan taken after the extremely successful Rainbow Six Siege. It should also be reassuring for the Ubisoft development team to know that most of the problems seem to be coming from gameplay balance instead of technical issues.

This means that even the players clamoring about the game enjoy it to some degree and want to see it grow. Despite having a rough start, there seems to be a great relationship forming between the Hyper Scape developers and the players implying that this game could become a lasting and triumphant game for Ubisoft if they are able to recover from its early issues.

Christian Allen Tandoc
Christian Allen Tandoc
Christian Allen Tandoc is a frantic writer, blogger, and ghostwriter. He quit his office job as an Applications Engineer for the love of writing. When he’s not working, he’s either playing with his PS4 or his 1-year old daughter.

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