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Nintendo Promises to Fix Passport Bug in Animal Crossing: New Horizons

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A few days ago, Nintendo revealed an all-new update for Animal Crossing: New Horizons that will feature a bunch of new spooky content to prepare players for Halloween. However, after the major update was launched, players have noticed a pesky bug in the game.

This bug affected New Horizons’ in-game passport, as some players have observed that some titles that you’re supposed to be able to get with Nook Miles can no longer be seen in the passport. Without a doubt, this is a very minor issue in the grand scheme of things.

However, we also don’t deny that it can be annoying for those players who want to collect every available title on their in-game passports. Fortunately, Nintendo was very swift in responding to this issue and told fans that the developers are already working on a fix.

Nintendo posted their statement on social media, where they first apologized for the trouble the bug has caused. The company then acknowledged the fact that the 1.5.0 update introduced the issue to Animal Crossing: New Horizons, but he goes on to say that they are “currently fixing the bug and will send out a bug fix as soon as possible.”

We don’t know how long it will take for the game’s developers to come up with a fix, but since it’s just a minor issue, we’re sure that a patch containing a fix will be released soon.

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Asides from this trivial bug, Animal Crossing: New Horizons’ latest update introduces all kinds of new content to the game, as the title has transitioned from Summer to Fall. One big change you may or may not notice in the game is the difference in the overall color scheme, as it now has a palette that reminds you of Autumn.

In addition to that, you will find pumpkins in the Fall/Halloween update, which you can use to decorate your homes or as a material to create Halloween-themed DIY recipes. Another exciting thing you’ll find in the update has to do with the Able Sisters, as their shop now has brand-new Halloween costumes that you can purchase and use to go trick-or-treating.

When October 31st arrives, your character, as well as your island’s villagers, will meet up at the plaza around 5 in the afternoon in order for the Halloween festivities to commence. As far as we know, the plaza will have Halloween-themed decorations and you will be able to give out candy to your villager friends.

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Among other things, the update also brings with it Jack, otherwise known as the “czar of Halloween.” He’s actually considered to be the latest visitor you’ll meet on your island. During those times when Jack visits your island, you will be able to give him lollipops in exchange for rewards that follow the Halloween theme.

Last but not least, the NookLink app won’t be missing out on all the fun. In this latest update, you can now use the NookLink to conveniently perform Reactions in-game.

For instance, if you want your character to act heartbroken or angry, simply click on the emotion found on the NookLink and your character will perform the said action.

Fall Guys Season 2 Will Be Adding New Knight Fever Level

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It’s only been a few months since Fall Guys: Ultimate Knockout was released and consequently exploded in popularity. Now, Mediatonic has been teasing fans with its upcoming second season.

The second season of Fall Guys is scheduled to go live this October 8, and it features a bunch of new content for players to enjoy such as new costumes and courses.

Speaking of teasers, a new video was released today showcasing a brand-new level that will be coming to Fall Guys Season 2, which will completely test not only your skills but your patience as well.

This new course is called Knight Fever, and it’s basically a round one race that has obstacles that will most likely stress you out. Whether you’re new to the platformer battle royale or not, Knight Fever’s obstacle-laden course will definitely challenge you like no other race has in Fall Guys.

Similar to other mad dash courses in the game, Knight Fever will also be separated into two. From what we can see in the video, you will first have to race uphill all while trying to avoid swinging axes on narrow platforms.

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If you somehow survive that first part, you will be treated to a lovely walk across a spike-covered log. It’s all downhill from there – both literally and figuratively. As your little jellybean character goes downhill, you will be met with a field of axes trying to unbalance you.

After that, you will have to cross another dangerous bridge that has holes in it, as well as swinging logs that will definitely slow you down on your run. Last but not the lease – yes, it’s not over yet – you then proceed to cross drawbridges that seemingly open and close randomly.

Ever since the game’s release, developer Mediatonic has been finding different ways to make Fall Guys even more challenging for players. One thing they’ve been doing to ensure that the battle royale remains fresh and relevant is adding new courses.

However, they have also added new obstacles to already-existing courses, too. For instance, the ginormous hammer called Big Yeetus was added to the game during a mid-season update.

The addition of Big Yeetus definitely made familiar courses turn into uncharted territory. That being said, Fall Guys has a smart community, so some fans have been using Big Yeetus as a way to cover extra distance despite the fact that it’s supposed to be an obstacle.

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Even though Mediatonic wants the players to feel challenged, they also care enough to hear out the fans’ complaints. Just last week, Lead Designer Joe Walsh responded to a Reddit thread that talked about how grinding for the Season 1 battle pass was extremely frustrating.

Walsh mentioned in the thread that Mediatonic had heard the community’s complaints about the battle pass for Season 1. Thus, the team will be making sure that Season 2’s battle pass will be significantly easier to successfully complete.

Fall Guys Season 2, with its medieval theme, will have numerous new features and we can experience them all once it’s released this October 8.

Twitch Streamers Abandon Sea of Thieves as a Protest Against Toxicity in the Community

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When pirate game Sea of Thieves was initially launched back in 2018, Rare implemented a code of conduct to keep back toxic behavior and all its forms, such as bigotry, prejudicial play, and others.

The game has definitely grown significantly since its release, and its community has grown along with it. However, many of the popular Sea of Thieves streamers have noticed that Rare is no longer prioritizing their laid-out rules or behavioral standards.

Rare developed Sea of Thieves with “emergent play” in mind. As such, the developers initiated a Partner Program on Twitch to motivate players to play the game in unique ways that are not necessarily confined within the game’s mechanics.

Up until this issue, Rare has been doing such a great job when it came to listening to the community’s wants and needs. They’ve previously added features that players asked for, such as private servers and regular content updates for the game.

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However, being a game about pirates with over 15 million players, one would expect Sea of Thieves to be a magnet for trolls – like moths to light. According to Kotaku, players are beginning to feel like Rare isn’t doing anything to address the increasing cases of harassment and toxicity.

At this point, a couple of well-known Twitch streamers have decided to quit the game entirely as a way to protest Rare’s inaction, including SayHeyRocco, Carrillo, Jason Sulli, and GullibleGambit.

As a matter of fact, the streamers would even go so far as to say that the developers have given a platform to certain players who have displayed and normalized inappropriate behavior.

One Twitch streamer, in particular, has undergone criticism and the community now considers him to be part of the problem. The streamer in question is Jaryd “Summit1G” Lazar, and he was able to surpass Ninja’s subscribers when he started playing Sea of Thieves.

In fact, his streams played a major role in the game receiving a lot of attention and new players. However, other players have been complaining about Lazar’s spiteful behavior both in and out of the game.

Using his platform, Lazar then called out those players who condemned the way he’s been acting. As such, his fan base also took it upon themselves to attack those players on social media.

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There have also been reports that accuse Lazar of using underhanded means to get into alliance servers, which is something that players compare to stream sniping in other titles like Fortnite.

The strain between streamers was triggered once more sometime in July when the husband and wife duo who manage “Rocco” was a victim of doxing and targeted harassment.

Since then, the couple left the Sea of Thieves‘ Partner Program, which made other streamers follow in their footsteps. It may be argued that the toxicity issue is partially a Twitch problem as much as a Sea of Thieves problem.

However, the fact that Rare hasn’t done anything to remedy the issue doesn’t make sense to a lot of fans, given the fact that the developers seemed so adamant about creating a toxic-free community.

Rumor: Pokemon Sword and Shield Will Be Receiving a Third DLC Expansion

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Developer Game Freak has already revealed the two DLCs for Pokemon Sword and Shield. The first, Isle of Armor has already been launched while the second, Crown Tundra is set to release this October. However, rumors are spilling that a third expansion is already in development.

Pokemon Sword and Shield are the first games in the long-running monster capturing franchise to introduce expansions. There have been events in the past games of the franchise where players are able to receive a limited downloadable Pokemon. However, Sword and Shield went farther with its expanded content.

The first DLC – Isle of Armor – was launched last June 17th which gave players a whole extra island to discover along with a hundred new Pokemon that wasn’t previously in the game. The second DLC, Crown Tundra, will be released on October 22 and will again introduce dozens of new features.

Initially, the developers revealed that only two expansions were being launched for Pokemon Sword and Shield. However, rumors suggest that a third expansion may be in development. Speculations spread over the past few weeks after information was leaked about a third Sword and Shield expansion called The Cinder Citadel.

It’s difficult to judge the legitimacy of these leaks since none have been officially announced but a lot of promising details on the expansion have been revealed. The Cinder Citadel is rumored to be a massive Wild Area full of towering ruins and empty castles that players can explore as part of a series of quests to help a Professor dig deeper information about an ancient Pokemon that no expert can confirm that it ever existed.

The Pokemon, Unown, is anticipated to make their long-awaited comeback to the main franchise through the third DLC. It is believed that this Pokemon will be the key to discovering the third DLC’s Legendary Pokemon, which is speculated to be inspired by a Welsh dragon with a Rock/Dragon typing.

The Cinder Citadel is rumored to be launched on February 27, 2021, as part of the annual Pokemon Day and Pokemon’s 25th anniversary however, fans are doubtful of this information. A shady launch of this nature seems a little bit out of character for the developers but looking at it as a celebratory event for Pokemon’s 25th anniversary seems like a believable event.

This is also not the first leak to talk about The Cinder Citadel being a part of the 25th-anniversary celebration of Pokemon since another leak last June also mentioned about the third expansion’s launch date.

There are also tons of Pokemon speculated to receive their Galarian forms in the third DLC and the most noteworthy of which being the Sinnoh Starter Pokemon. It would be amazing to see the Galarian variations of Piplup, Chimchar, and Turtwig. However, the developers have never made Galarian forms of any starter Pokemon.

Other Pokemon speculated to receive Galarian forms include Bisharp, Hitmonlee, Hitmonchan, and Hitmontop. It is also speculated that the Sinnoh starters will get their own Gigantamax forms which is much believable because all of Kanto and Galar’s starters have their G-max transformations.

There are so many rumors spreading around about a third expansion which makes it hard to tell which of them are true. However, considering all of the details that have been leaked, it seems like a safe bet to say that Pokemon Sword and Shield is receiving another DLC.

Need for Speed: Hot Pursuit Remastered Announced Along With Release Date

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EA has finally officially revealed Need for Speed: Hot Pursuit Remastered along with the fact that the game will hit retailer stores in November.

Considered by players as the best installment in the famous racing franchise to date, Need for Speed Hot Pursuit was a significant and economic success for EA when it was released back in 2010. To commemorate its success, it became obvious that EA was planning to bring back this monumental racing game on the next-gen consoles, with numerous clues and teasers insinuating its noble return.

A few hours ago, EA officially revealed the Need for Speed: Hot Pursuit Remastered is indeed legit and will be released on the Xbox One, PC, and PlayStation 4 on November 6 while Nintendo Switch users will have their turn to purchase the game on November 13.

The announcement came along with a live-action clip that highlights the new features integrated into the game’s epic return. The trailer shows the fight between two Need for Speed experts with the protagonists being haunted by his friend Joseph’s speedy 5:10 timed trial run on the classic release of Hot Pursuit.

Eventually, the trailer reveals that the beloved racing game is making a comeback which means the trailer’s down on his luck hero can run the game again and finally beat his friend’s top score. There are also funny subjective messages that appeared throughout the two-minute promotional trailer such as recognizing that the game will feature improved visuals, will include all the expansions of the original, and will cater cross-platform multiplayer.

EA is promoting the game as “the ultimate version of Need for Speed Hot Pursuit, so those who endeared it should get it running on their consoles or even experience it in handheld mode on the Nintendo Switch.

The last seconds of the trailer featured a lot of gameplay samples that certainly look like its bringing back the action-packed trend of Hot Pursuit for today’s players, with snippets of extraordinary crashes, high-speed police chases, and nerve-wracking races against the clock.

The natural consensus in the trailer’s comment sections seems to be a bit mixed on the remastered edition. Most are happy that Hot Pursuit will be returning to today’s consoles and with a cross-platform multiplayer feature included. However, several fans are quite disappointed with the visual upgrades of the game.

Someone wrote: “Plot twist: it’s the same NFS hot pursuit,” while another commenter said they “stayed up to 2 am to see the only thing to change was they added cross-platform.” It looks like the trailer has been released to give the developers an idea on what to work on the new Next for Speed installment which was revealed last June.

Only a few details are known about the new entry in the franchise other than the fact that it is currently being developed so this remaster of Hot Pursuit could be a bid to offer the franchise’s gaming community something to keep them busy while the development team is busy creating the next main installment in the series.

Size of PlayStation 5 Makes it Quieter Than PlayStation 4

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Hands-on testing reveals that the PlayStation 5’s huge size helps the console considerably quieter than its PS4 predecessor along with good airflow.

The size of the PlayStation 5 has directly affected how loud the console will be based on hands-on sessions and the result is a much silent console compared to the PlayStation 4’s excessively loud fans. Japanese retailers were given the chance to mess around with Sony’s new console and observe how it works while running games.

Now, the rest of the world has been waiting patiently for updates from these testers to get a better understanding of what to expect from the upcoming next-gen console. Now that the price and release date of the PlayStation 5 has been revealed, fans are turning their attention to deeper details such as how the console works while playing games, its appearance, and the console’s user interface.

As these details become clearer, fans will be able to compare the Xbox Series X and PlayStation 5 more finely. Looking at the details provided right now, Microsoft’s next-gen console looks like it is a worthy rival to Sony’s device compared to the past generation’s lopsided battle between the Xbox One and PlayStation 4. However, both upcoming consoles lack release day exclusive games which have aided to make a period leading up to launch day that feels more analytical and measured by fans.

Retailers are now revealing in-depth details of the PlayStation 5 and how these affect the next-gen console’s performance thanks to the opportunity of getting a hands-on session with Sony’s new console, and it looks like the first impressions are promising.

Japanese gaming website 4Gamer published its experience regarding the PlayStation 5’s design and noise level and revealed that the next-gen console’s performance while running Godfall was both quiet and well-ventilated since the device didn’t heat up while playing.

This is big news for PlayStation 5 critics since performance is not anymore an issue before the console’s huge size. If Sony was able to answer two of PlayStation 4’s issues – noisiness and heating – it will be a major advantage in the console’s sales performance for fans waiting for the second batch of preorders.

Of course, these first impressions are subject to each reviewer’s own opinion and engagement with the PlayStation 5 which can leave rooms for errors especially with more heavy games. Still, the size of Sony’s upcoming console is still an issue for some players, and anything that substantiates the colossal PlayStation 5 will be a satisfying nod to for Sony.

If the console’s noise levels are really as silent as the reviews indicate, the days of PlayStation noisy memes are over.

Genshin Impact Considered by Analysts as Best and Biggest Global Launch of Any Chinese Game

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So far, the newly-released RPG Genshin Impact has been doing really well. Only six days have passed since the open-world title was released for the PC, PS4, and mobile devices, but based on what industry analysts have said, Genshin Impact has had the biggest global launch for any Chinese game ever so far.

The South China Morning Post released a news update indicating just how successful the game has been internationally. The title already had a pretty big following before it was even launched, garnering over 21 million pre-registrations across the different available platforms. Out of the 21 million, 16 million was made up of Chinese fans.

Following this, Genshin Impact then became the most-viewed game on Twitch during launch day, gaining over 110,000 simultaneous viewers. When it comes to money, the title has made quite a lot since its release, especially in China.

As a matter of fact, an app tracking firm called Qimai Data says that Genshin Impact is already one of the highest-grossing apps on the Chinese version of Apple’s App Store. In fact, the game is so popular that it even surpassed the ever-popular app TikTok.

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As of this writing, Qimai Data says that the game has approximately made over $1.84 million USD on iOS devices alone. How incredible is that? To think that it’s only been a couple of days.

One thing’s for sure, though: miHoYo really went all out when it came to developing and marketing Genshin Impact. The South China Morning Post news article reveals that the action RPG had a pretty hefty budget of around $100 million, and a lot of this went into promoting the game across the globe.

Now, the studio can really see that everything is starting to pay off. The South China Morning Post interviewed a few analysts, who said that this is a great sign indicating that China is swiftly catching up to the Japanese, American, and European game companies that are usually the main players when it comes to developing video games.

With that in mind, Genshin Impact has had its fair share of skeptics as well, so much so that some didn’t really expect it to be a hit overseas. For starters, a lot of gamers didn’t like the fact that the title had similarities to Legend of Zelda: Breath of the Wild.

Another thing that the West didn’t appreciate was the gacha mechanic in the game, such as the “wish” system which you can use to unlock more playable characters. As such, it was a surprise as well as a relief that the title has such a wide player base internationally.

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In the opinion of Serkan Toto, who is the CEO of Kantan Games Inc., Genshin Impact has the chance to become one of the best games miHoYo has to offer in the long run. This might actually become a reality, too, given the fact that the title will be made available to more gaming platforms in the future.

As a matter of fact, there are already plans for Genshin Impact to be ported to the Nintendo Switch, and the studio even says that they plan to release the title for the next-gen consoles as well.

CD Projekt Red Announces That Cyberpunk 2077 Has Finally Gone Gold

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Cyberpunk 2077’s journey has been a long and arduous one, but it appears that CD Projekt Red has finally reached the finish line. The title was initially announced all the way back in 2012, but it encountered so many delays. As such, it took the studio 4-5 years before touching upon the subject of the game again.

By 2018, the hype surrounding the title started building up again as new footage was released, including a very unforgettable appearance made by Keanu Reeves during E3 2019. Now, CD Projekt Red has officially confirmed that Cyberpunk 2077 will no longer experience any delays, as it seems that the game is ready to be released next month.

Cyberpunk 2077’s official Twitter account recently posted an image of Johnny Silverhand, a character played by Reeves, holding a golden disk. This is the studio’s way of indicating that the game has finally gone gold and will be available to play starting November 19.

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“Going gold” is a pretty common term in the video game industry, and it typically pertains to the final milestone in a title’s development process before it’s made available to the public. When a game has “gone gold,” this means that the studio has finally wrapped up the game’s development.

Thus, all there’s left to do at this point is to send out the software to manufacturing so that they can mass-produce it. This also means that Cyberpunk 2077, in its entirety, is now fully playable, and the digital versions can now be sent over to digital storefronts such as Steam, Xbox Marketplace, and PlayStation Store.

This is definitely such an exciting time for the developers, especially knowing how long this game has been under development. Still, this doesn’t mean that the developers can fully relax now, though.

CD Projekt Red will now be working on the game’s first few patches and updates, which will most likely arrive around the same time as Cyberpunk 2077’s official release.

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That being said, CD Projekt Red has undergone pretty harsh scrutiny recently after the announcement that the company required the developers to work crunch time just so that the game will be released in November with no delays.

Despite the fact that mandatory crunch time, unfortunately, plays a common role in the video game industry, this case was especially disappointing because CD Projekt Red previously promised that they wouldn’t enforce this awful practice on their employees.

Sadly, this wasn’t the case at all, since the studio implemented a six-day workweek for everyone who worked on Cyberpunk 2077. After the backlash from fans, studio head Adam Badowski addressed the issue on Twitter stating that “this was the hardest decision” he had to make.

Although this was definitely disappointing, the bright side is that at least Poland has laws that ensure workers will be well compensated when it comes to overtime work. In addition to that, Badowski also says that the studio will give back “10% of the annual profit” to the team responsible for the game.

It may not be a good enough justification for a practice that can greatly affect your work-life balance, but at least it’s better than nothing.

Constant Internet Connection is Required to Play Godfall

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The release date of the PlayStation 5 is fast approaching, but players’ feelings towards it have been quite mixed. There are multiple reasons for this, though, most of them being valid concerns. For one thing, the fans’ preorder experience was not as smooth-sailing as they had hoped.

Besides that, players had an issue with the console’s pricing, as well. The PS5 and most, if not all, the games under it are expensive, especially since companies have hiked up the price for titles supported by the system. As such, fans have been wondering if purchasing highly-awaited games such as Godfall would be worth it.

Godfall was one of the very first titles that were announced for the PlayStation 5, yet until now, the game is still a mystery. The developers describe it as a “looter slasher,” and even though more details about it have been revealed – such as its combat mechanics – there’s still a lot we don’t know about the game.

That being said, the game’s page on the PlayStation website has been added with more information, and it appears that an all-new concern has been uncovered.

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Based on Godfall’s PlayStation page, it appears that the title will require online play. In other words, this means that a constant internet connection is required if you want to play the game. Many games from the past required an internet connection all the time, and this was met with a lot of criticism from fans.

You may be familiar with titles such as Diablo III and Sim City, which were some of the games that required you to always be online. Godfall has been receiving a lot of backlash from the gaming community recently, and this new discovery might just add fuel to the fire.

It’s possible that the developers had very good reasons for this requirement, but so far, we can only think of reasons that aren’t all that satisfactory. For one thing, Godfall is a singleplayer title more than anything despite the fact that it does give you the option to co-op.

As such, it makes no sense to require an internet connection for a game where you have to play on your own. Not only that but if servers are down or if the WiFi isn’t working for whatever reason, this means that you won’t be able to play the game at all.

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That being said, the game may have been designed differently despite the fact that it’s considered to be a singleplayer game. On Godfall’s PlayStation page, it states that the developers designed the different bosses you’ll encounter with “co-op in mind.”

This kind of game design is similar to Metal Gear: Peace Walker, which was a singleplayer game with bosses made for a multiplayer mode. If the combat mechanics for Godfall will be co-op centered, too, then the game will definitely be in trouble.

That being said, there are two more issues related to the “always online” conundrum. The first one is that if for some reason Godfall’s servers get discontinued, this means the end for the game, as well.

We would have assumed that Counterplay Games had learned its lesson, given the fact that this very scenario happened to one of their previous games Duelyst.

Last but not least, the PlayStation page also notes that in order to play the game, you need to have PS Plus. Of course, not everyone is a member of PlayStation Plus, so this requirement will definitely be met with negative reactions.

Nintendo Reveals Kirby Minecraft Form for Super Smash Bros. Ultimate

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For the past few days, it has been evident just how hard the Super Smash Bros. Ultimate developers have been working to bring the Minecraft DLC to the fans. With that in mind, Nintendo has officially revealed possibly the cutest feature you’ll be seeing this October 14 once the DLC goes live: Kirby’s Minecraft form.

If you’re familiar with Kirby, you know that he has the power to suck in objects and enemies and then absorb their characteristics or powers. Steve from Minecraft won’t be an exception from this it seems, as we now have our first look at what Kirby would look like if he absorbed Steve and all his blocky goodness.

Based on the screenshots that Nintendo of Europe posted on Twitter, we can see that Kirby will still keep his pink aesthetic, only this time he will be square in shape. Not only that, but his shoes and what appears to be his hands become similarly blocky in shape.

The developers were really thorough with this design, as Kirby’s eyes and blushing cheeks also adopt a similar square shape to fit the Minecraft design.

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What makes Minecraft Kirby so great, however, is the fact that he’s functional as well as adorable. From what we can see in the uploaded screenshots, the ability that Kirby will be able to absorb from Steve is one of his most interesting skills, and that is building.

In one of the images, you’ll see Kirby building blocks, while in other pictures, he’s holding Minecraft’s iconic shovel. Now, here’s the deal with the shovel: it allows Kirby to dig up some parts of a stage so that he can make use of certain moves.

It’s also safe to assume that despite being a block of cuteness, you can still make use of Kirby’s alternative skins since one screenshot features a white Kirby.

One other interesting thing of note is the fact that one of the screenshots showcase an iron ingot. The use of iron in Minecraft will basically be the same in Super Smash Bros. Ultimate. This crafting resource, when acquired, can be used by Steve (and perhaps Kirby, too) to craft items such as swords.

Super Smash Bros. Ultimate has a really detailed crafting system that is quite impressive, honestly. We can really see just how much thought and effort they’ve put into this DLC and it’s not just about adding Steve for the hell of it. For one thing, if you do craft a sword, it will have weapon durability as well just like in Minecraft.

That being said, the screenshots don’t showcase Minecraft’s Mii costumes or even the different biomes you’ll find in the world of Minecraft, however, rest assured that the DLC will include those and more.

The Minecraft stage itself will be full of excitement, as it will feature six different weather types from Minecraft. On the other hand, the Mii costumes will have different alternatives for both the Brawler and Swordfighter forms.

The Minecraft DLC will be released within a few weeks, so we don’t have to wait too long to see the Minecraft version of Kirby in action.

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